Andrew Fay's Game Design Portfolio

A Portion of Game Projects

Chunky Bowling

ChunkyBowling

Kick Boxes

KickBoxes

Turtleboy

Turtleboy

A Breakdown

Chunky Bowling

Chunky Bowling is a physics based bowling simulator and was solely developed by myself. I was extremely happy with how it turned out, as it was the first game I had ever made. I was able to experiment with some interesting concepts like camera switching and an extra game mode where the bowling pins spawned within a random range.

Controls: Use WASD to move the player. Press the Spacebar to throw bowling balls. Press the “C” key to swap between the Main Camera and a Secondary Camera. Press the “R” key to reset. Press the “Z” key to play Original Bowling. Press the “X” key to play Random Bowling! Note: Only one ball can be thrown at a time as it waits for the previous ball to be destroyed.

Chunky Bowling

Click to load game in browser

Chunky Bowling Download

Click to download the Chunky Bowling zip file for Windows

Kick Boxes

Kick Boxes was created by a team of two people, myself and Adam Brochu. The goal of the game is to kick boxes that are spawning into the enemy alien's ship, the first player to reach twenty points wins.

Controls: Player 1 uses WASD to move. Player 2 uses the arrow keys to move.

Kick Boxes

Click to load game in browser

Kick Boxes

Click to download the Kick Boxes zip file for Windows

Adam Brochu's itch.io

Turtleboy

Turtleboy is a 2D platformer developed by myself and is a work in progress. The screenshot provided shows the conceptual design, and a glimpse of what could be, as its currently in active developoment.

Turtleboy

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Turtleboy

Click to download the Turtleboy:Back to School zip file for Windows